Add project files.

This commit is contained in:
tazl
2025-04-24 12:27:03 +02:00
parent 1b258bad9d
commit 780a74dd48
7 changed files with 328 additions and 0 deletions
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namespace RollCalculator
{
partial class Form1
{
private System.ComponentModel.IContainer components = null;
private System.Windows.Forms.TextBox txtL1;
private System.Windows.Forms.TextBox txtD1;
private System.Windows.Forms.TextBox txtH1;
private System.Windows.Forms.TextBox txtL2;
private System.Windows.Forms.TextBox txtH2;
private System.Windows.Forms.Button btnBerechnen;
private System.Windows.Forms.Label lblErgebnis;
private System.Windows.Forms.Label lblFooter;
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
private void InitializeComponent()
{
this.txtL1 = new System.Windows.Forms.TextBox();
this.txtD1 = new System.Windows.Forms.TextBox();
this.txtH1 = new System.Windows.Forms.TextBox();
this.txtL2 = new System.Windows.Forms.TextBox();
this.txtH2 = new System.Windows.Forms.TextBox();
this.btnBerechnen = new System.Windows.Forms.Button();
this.lblErgebnis = new System.Windows.Forms.Label();
this.lblFooter = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// txtL1
//
this.txtL1.Location = new System.Drawing.Point(30, 20);
this.txtL1.Name = "txtL1";
this.txtL1.Size = new System.Drawing.Size(200, 20);
this.txtL1.TabIndex = 0;
this.txtL1.PlaceholderText = "Original length (m)";
//
// txtD1
//
this.txtD1.Location = new System.Drawing.Point(30, 50);
this.txtD1.Name = "txtD1";
this.txtD1.Size = new System.Drawing.Size(200, 20);
this.txtD1.TabIndex = 1;
this.txtD1.PlaceholderText = "Original outer diameter (cm)";
//
// txtH1
//
this.txtH1.Location = new System.Drawing.Point(30, 80);
this.txtH1.Name = "txtH1";
this.txtH1.Size = new System.Drawing.Size(200, 20);
this.txtH1.TabIndex = 2;
this.txtH1.PlaceholderText = "Original core diameter (cm)";
//
// txtL2
//
this.txtL2.Location = new System.Drawing.Point(30, 110);
this.txtL2.Name = "txtL2";
this.txtL2.Size = new System.Drawing.Size(200, 20);
this.txtL2.TabIndex = 3;
this.txtL2.PlaceholderText = "New length (m)";
//
// txtH2
//
this.txtH2.Location = new System.Drawing.Point(30, 140);
this.txtH2.Name = "txtH2";
this.txtH2.Size = new System.Drawing.Size(200, 20);
this.txtH2.TabIndex = 4;
this.txtH2.PlaceholderText = "New core diameter (cm)";
//
// btnBerechnen
//
this.btnBerechnen.Location = new System.Drawing.Point(30, 170);
this.btnBerechnen.Name = "btnBerechnen";
this.btnBerechnen.Size = new System.Drawing.Size(200, 30);
this.btnBerechnen.TabIndex = 5;
this.btnBerechnen.Text = "Calculate";
this.btnBerechnen.UseVisualStyleBackColor = true;
this.btnBerechnen.Click += new System.EventHandler(this.btnBerechnen_Click);
//
// lblErgebnis
//
this.lblErgebnis.AutoSize = true;
this.lblErgebnis.Location = new System.Drawing.Point(30, 210);
this.lblErgebnis.Name = "lblErgebnis";
this.lblErgebnis.Size = new System.Drawing.Size(0, 13);
this.lblErgebnis.TabIndex = 6;
//
// lblFooter
//
this.lblFooter.AutoSize = true;
this.lblFooter.Location = new System.Drawing.Point(30, 240);
this.lblFooter.Name = "lblFooter";
this.lblFooter.Size = new System.Drawing.Size(220, 13);
this.lblFooter.TabIndex = 7;
this.lblFooter.Text = "Ver. 0.1beta - contact mtazl@naue.com";
//
// Form1
//
this.ClientSize = new System.Drawing.Size(284, 270);
this.Controls.Add(this.lblFooter);
this.Controls.Add(this.lblErgebnis);
this.Controls.Add(this.btnBerechnen);
this.Controls.Add(this.txtH2);
this.Controls.Add(this.txtL2);
this.Controls.Add(this.txtH1);
this.Controls.Add(this.txtD1);
this.Controls.Add(this.txtL1);
this.Name = "Form1";
this.Text = "Roll Calculator";
this.ResumeLayout(false);
this.PerformLayout();
}
}
}
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using System;
using System.Windows.Forms;
namespace RollCalculator
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void btnBerechnen_Click(object sender, EventArgs e)
{
try
{
double L1 = double.Parse(txtL1.Text);
double D1 = double.Parse(txtD1.Text);
double H1 = double.Parse(txtH1.Text);
double L2 = double.Parse(txtL2.Text);
double H2 = double.Parse(txtH2.Text);
double A1 = D1 * D1 - H1 * H1;
double A2 = L2 * A1 / L1;
double D2 = Math.Sqrt(A2 + H2 * H2);
lblErgebnis.Text = $"New outer diameter: {D2:F2} cm";
}
catch (Exception ex)
{
MessageBox.Show("Error during calculation: " + ex.Message);
}
}
}
}
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
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using System;
using System.Windows.Forms;
namespace RollCalculator
{
static class Program
{
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net9.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
</Project>
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.13.35931.197 d17.13
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RollCalculator", "RollCalculator.csproj", "{8F884BFB-BFC5-4A8B-BDEF-AFF0427167B4}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{8F884BFB-BFC5-4A8B-BDEF-AFF0427167B4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{8F884BFB-BFC5-4A8B-BDEF-AFF0427167B4}.Debug|Any CPU.Build.0 = Debug|Any CPU
{8F884BFB-BFC5-4A8B-BDEF-AFF0427167B4}.Release|Any CPU.ActiveCfg = Release|Any CPU
{8F884BFB-BFC5-4A8B-BDEF-AFF0427167B4}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {FD514568-8D9D-4426-B127-021D46641B60}
EndGlobalSection
EndGlobal